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Raids and Dungeons:
- Moving forward, Grasp of Avarice dungeon will only drop a Pinnacle reward upon completion when it is the featured dungeon of the week.
- Encounter completions during non-featured weeks have a chance to drop a Powerful reward.
- You can learn more about the new rotator system in the previous TWAB here.
- Vault of Glass: Fixed an issue where a Titan’s Solar Throwing Hammer could interrupt boss attacks from the Templar.
- Fixed an issue where Sunspots could break immune shields in Vault of Glass, Garden of Salvation, and Vow of the Disciple.
- Sever: Fixed an issue where players could not teleport all out of Shame and Reconciliation Sever activities after the boss is defeated.
- look. Sever is supposed to be emotional but that doesn’t mean we meant to trap you there, OK? We’ll call it bonding.
- Nightmare Containment: Fixed an issue where The Machinist refused to rocket and stomp players when he was supposed to, so we gave him a stern talking-to and now he’s back to usual shenanigans.
- The Machinist will now periodically shoot a blaze of rockets at players and stomp when they get too close.
Trials of Osiris:
- Fixed an issue where players were not appropriately matched based on win count in Trials of Osiris.
- With this issue fixed, the Flawless pool and Flawless pool loot will once again be enabled on Sundays at 10 AM Pacific.
- Well Rounded perk will no longer trigger when a player cancels a charged grenade.
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